AI Insights · Timothy · July 2021
Top 5 2D Realistic Games on iOS in Australia Q2 2021
Explore the performance of the top 5 2D realistic games on iOS in Australia during Q2 2021, featuring trends in weekly downloads, revenue, and active users.
The second quarter of 2021 saw significant activity among the top 2D realistic games on iOS in Australia. Here’s a detailed look at the performance trends of the top five games in this category, based on data from Sensor Tower.
Rise of Castles: Fire and War, published by LONG TECH NETWORK LIMITED, exhibited a dynamic revenue pattern. Weekly revenue started at around $70K in late March, peaking at approximately $103K in early April, before experiencing fluctuations and ending the quarter at roughly $87K. Weekly downloads were relatively stable, with a notable spike to 740 in the final week of June. Active users ranged from 4.7K to 5.9K, closing the quarter at 5.4K.
Evony by TOP GAMES INC. saw varied revenue trends, starting at $57K at the end of March and reaching around $62K by the end of June. Downloads experienced a sharp increase, particularly in the last week of June, reaching 5.6K. Active users also showed growth, starting at 7.5K and peaking at 10.4K by the end of the quarter.
WSOP Poker: Texas Holdem Game from Playtika LTD maintained a relatively steady revenue stream, hovering around $41K to $58K throughout the quarter. Weekly downloads remained consistent, with occasional fluctuations, ending June with around 1.5K downloads. Active users saw a slight decline, starting at 10.5K and ending at 9.9K.
Game of Thrones: Conquest ™, published by Warner Bros., showed a varied revenue trend, starting at $38K and peaking at $52K in late April, before settling around $43K by the end of June. Downloads were modest, with notable fluctuations, ending June with 203 downloads. Active users started at 2.3K and saw a decline to 1.9K by the end of the quarter.
June’s Journey: Hidden Objects by wooga displayed a fairly consistent revenue pattern, ranging from $33K to $47K throughout the quarter. Downloads fluctuated, peaking at 1.7K in late May. Active users remained stable, fluctuating between 20.5K and 24.1K, closing the quarter at 21.4K.
These insights provide a glimpse into the performance of the top 2D realistic games on iOS in Australia during the second quarter of 2021. For more detailed insights and data, visit Sensor Tower.